Wow that was great! Really looks like one of those old games (a la Gauntlet), I love how you've used rooms to make things appear!
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how did you make the dungeon generate??
like, when it was black, then you walked into the room and then you could see it.
edit: i scrolled down and figured it out lol
This is absolutely wonderful. I loved the aesthetic, the “fog of war” and the puzzles. How. Did. You. Make. Something. This. Good?! 👏👏👏👏
Really loved this game...had zero clue what Bitsy was until I found this game and it just brought me down the rabbit hole of Bitsy games. Really love the art style in this and the smaller math games. How did you get the fog of war technique to work?
Every step is a new room.
Best game, love the art, love the gameplay.
Honestly incredible, and inspiring. trying out bitsy for myself and this is just lovely :)
i love the style!!! the art looks so dang good!! and i love the movement through the game and the little mini games! this was so rad!
Really well done. Very clever design. Great job!
I loved this! I'm very intrigued to know how you made stuff like the key have more than 2 frames on it's animation. Could you please share your secret? :)
You can add more frames as text in the Game data tool ;)
Really fun! I really liked the puzzles and how silly some of the solutions are.
really nice! i tried the puzzle games too. I came the idea : when player walked towards a room, the room appeared a bit like the form in your game! Its a interesting coincidence~ But i think your expressions is better then me. (try not jealous～ :p)
really well made! it's so satisfying to see the main room of the dungeon fill out as you play
Nicely done! If you don't mind it, I am going to check the source to see how you did some of the transitions.
Crazy good man
one of the best games I've played designed in Bitsy so far
The pixel art is so clean! I liked all the little sub-quests, and how they linked together in a satisfying way.
Very cute! Lovely work with so few pixels and frames.
nice work! i love the equation room, it's interesting.
I just finished it. Expertly crafted, well done!
Very well done! I'd love to know how you made the key mechanic and characters disappearing when you give them items work, because I was so wanting to put stuff like that in my game.
I too am wondering this.
I think when you pick up a quest item, the game teleports you to a different room that looks the same, but the enemy is now an item.